Frostic
03-30-09, 12:48 PM
I never hear any one compalin about digital rights management on PC games. Am I the only one bothered by it? I'm an old school power gamer and DRM is keeping me from buying 90% of PC games in stores nowadays for several reasons.
1) I don't have internet anymore. (I'm at the library right now.) I don't need internet. I'm not into multiplayer. I'm not into social networking. I'm not into downloading movies, music, etc... I'm not in school so I don't need to do research. When I had internet I never used it so I decided to save myself some money and get rid of it.
I download drivers and patches at a friends house occasionally so I don't need the internet for that either. Why should I have to pay $50 a month for internet just so Electronic Arts and Steam can verify that I own a game? In my mind I verified ownership when I paid $55 at the cash register and got a receipt.
2) DRM makes me feel like I don't own a copy of the game. I feel like I'm renting it. Why? Because a lot of these software publishers/developers go out of business. When they go out of business they aren't obliged to maintain activation servers.
I can take a 50 year old phonograph record of Elvis Presley and play it on a turntable. How many of these games do you think will install and play 10 years from now when the game can't find an activation server because the company flopped.
If you read the EULA on games nowadays, they reserve the right to discontinue any online features; so technically, they don't even have to go under to get rid of their activation servers. So for example, if Electronics Arts decides to get out of PC gaming 5 years from now and concentrate solely on consoles, they can turn off their activation servers and there is nothing you can do about it.
I'll admit I don't play a lot of my old games but sometimes I do. Besides that it's just the principle of the matter.
3) I don't have to activate DVDs, CDs, books, magazines, newspapers, etc... Why shouldn't I be upset when PC gaming sets this precedant (SP?) and opens the door for other media to do the same?
1) I don't have internet anymore. (I'm at the library right now.) I don't need internet. I'm not into multiplayer. I'm not into social networking. I'm not into downloading movies, music, etc... I'm not in school so I don't need to do research. When I had internet I never used it so I decided to save myself some money and get rid of it.
I download drivers and patches at a friends house occasionally so I don't need the internet for that either. Why should I have to pay $50 a month for internet just so Electronic Arts and Steam can verify that I own a game? In my mind I verified ownership when I paid $55 at the cash register and got a receipt.
2) DRM makes me feel like I don't own a copy of the game. I feel like I'm renting it. Why? Because a lot of these software publishers/developers go out of business. When they go out of business they aren't obliged to maintain activation servers.
I can take a 50 year old phonograph record of Elvis Presley and play it on a turntable. How many of these games do you think will install and play 10 years from now when the game can't find an activation server because the company flopped.
If you read the EULA on games nowadays, they reserve the right to discontinue any online features; so technically, they don't even have to go under to get rid of their activation servers. So for example, if Electronics Arts decides to get out of PC gaming 5 years from now and concentrate solely on consoles, they can turn off their activation servers and there is nothing you can do about it.
I'll admit I don't play a lot of my old games but sometimes I do. Besides that it's just the principle of the matter.
3) I don't have to activate DVDs, CDs, books, magazines, newspapers, etc... Why shouldn't I be upset when PC gaming sets this precedant (SP?) and opens the door for other media to do the same?