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The render files for a Geforce 2 MX that allow me to use the S3 textures in UT?
I'm on my PC at work.. it's got a GF2 MX and it's running NT 4.0. So if I need the latest version of Direct X it's kinda out of the question.
Can I do this? Or am I stuck with shitty textures?
01-09-03, 12:29 PM
Ummmm? UT @ work? :mad:
Unreal Tournament 436 OpenGL renderer fix Sep 6, 2002 - by Daniel Vogel
that post has the .dll file
and scroll down to
Updated beta OpenGL renderer March 11, 2001 - by Daniel Vogel
for the proper .ini code
yes UT at work. At the end of the day it's been SUPER slow and we just wait for work... my boss said as long as we are ready and do the work when it comes she dosen't care.
w00t w00t! This is with the boss' permission. :D
BTW, it's not a GF2MX like I though....
It's actually a freakin Riva TNT 2 Model 64. Som bitch! It's crap! LoL!
I will have to try and see if it works.
I'm having another problem I wonder if you all can help me with. Since it's running in NT 4.0, I can't install Direct X past like ver 4.0 I think. Maybe 5.0. Anyway, I try to run the game in direct X and it says my video card is unknown, but runs anyway. My only issue is it won't run full screen. Only windowed. When I change it to open GL it does run full screen. Any ideas?
01-09-03, 02:51 PM
Originally posted by Kermit
It's actually a freakin Riva TNT 2 Model 64. Any ideas?
Originally posted by Ambience
I was thinking more along the lines of a mad game of solitare. :)
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