View Full Version : The NEW UNIQUE ITEMS for 1.10 Thread.
Gawd.. this is very nice.
user/Stryker/110_Eth_Hone_Sundan.jpg
Here is why the Buriza was specifically outlawed in the new unique rule..
user/Stryker/110_UniUp_Buriza.jpg
Nothing too special here..
user/Stryker/110_UniUp_Goldstrike.jpg
Did nice damage before..
user/Stryker/110_UniUp_Ribcracker.jpg
Look at it now!! OMFG~~
user/Stryker/110_Eth_Ribcracker.jpg
And last but not least.. a sneak peak at some cool looking armor.. no one seems to know what it's gonna be yet.
user/Stryker/v110-green-sacred.jpg
Just looks cool.. lol..
PaleDuke
06-09-03, 11:02 AM
The armor looks like Silks of the Victor after being poisoned...:dunno:
Originally posted by PaleDuke
The armor looks like Silks of the Victor after being poisoned...:dunno:
Think of it tho.. i smell another Wormskull, Umes Lament, Blue Grim Shield, Silks Necro fad.. (the blue necro)
It would look sooo sweet to have a Green Zon with that armor and VampGaze on..
Originally posted by Stryker
Did nice damage before..
user/Stryker/110_UniUp_Ribcracker.jpg
Look at it now!! OMFG~~
user/Stryker/110_Eth_Ribcracker.jpg
The second one is Ethereal :confused:.
msan_msw
06-09-03, 09:12 PM
That pretty much means all old uniques will be useless....
Originally posted by msan_msw
That pretty much means all old uniques will be useless....
of course they will be useful.. for being upgraded! duh!
msan_msw
06-10-03, 12:12 AM
"duh" my ass,... er...
I never read the upgrade thingy. I'll start saving some of the lesser uniques more :D
Originally posted by msan_msw
"duh" my ass,... er...
I never read the upgrade thingy. I'll start saving some of the lesser uniques more :D
hehe.. good idea..
buncha new recipes... no pics yet tho.
Heart Carver
Mithril Point
One-Hand Damage: 144 to 218
Durability: 20 of 20
Required Dexterity: 98
Required Strength: 55
Required Level: 52
Dagger Class - Fast Attack Speed
+240% Enhanced Damage
Adds 15-45 Damage
Ignore Target's Defense
35% Deadly Strike
+4 To Grim Ward (Barbarian Only)
+4 To Find Item (Barbarian Only)
+4 To Find Potion (Barbarian Only)
Steeldriver
Thunder Maul
Two-Hand Damage: 119 to 633
Durability: 60 of 60
Required Strength: 126
Required Level: 65
Mace Class - Fast Attack Speed
40% Increased Attack Speed
+250% Enhanced Damage
Heal Stamina Plus 25%
Requirements -50%
150% Damage to Undead
Pierre Tombale Couant
Cryptic Axe
Two-Hand Damage: 120 to 503
Durability: 65 of 65
Required Dexterity: 103
Required Strength: 165
Required Level: 59
Polearm Class - Slow Attack Speed
+3 To Barbarian Skill Levels
30% Faster Hit Recovery
220% Enhanced Damage
Adds 12-20 Damage
+200 To Attack Rating
6% Mana Stolen Per Hit
55% Deadly Strike
Kelpie Snare
Stygian Pike
Two-Hand Damage: 114 to 456
Durability: 35 of 35
Required Dexterity: 97
Required Strength: 168
Required Level: 49
Spear Class - Normal Attack Speed
+180% Enhanced Damage
Adds 30-50 Damage
Slows Target By 75%
+10 To Strength
+123 To Life (Based On Character Level)
Fire Resist +50%
Lycander's Aim
Grand Matron Bow
Two-Hand Damage: 70 to 269
(Amazon Only)
Required Dexterity: 152
Required Strength: 108
Required Level: 58
Bow Class - Very Fast Attack Speed
+2 To Amazon Skill Levels
20% Increased Attack Speed
+200% Enhanced Damage
Adds 25-50 Damage
8% Mana Stolen Per Hit
+20% Enhanced Defense
+20 To Dexterity
+20 To Energy
+2 To Bow And Crossbow Skills (Amazon Only)
oh yea, that bonesnap u guys wanted to know about will be doing around 464 - 640 damage.. but no pics yet...
Cliffkiller
Crusader Bow
Two-Hand Damage: 58 to 212
Required Strength: 97
Required Dexterity: 121
Required Level: 57
Bow Class - Normal Attack Speed
+2 to Amazon Skills
193% Enhanced Damage*
Adds 10 to 25 Damage
+80 Defense vs. Missile
Knockback
Baezil's Vortex
Scourge
One-hand damage: 15 to 363
Required Dexterity: 67
Required Strength: 115
Required Level: 57
Mace Class: Very Fast Attack Speed
5% Chance to cast lvl 8 Nova on striking
Lvl 15 Nova (80 charges)
20% increased attack speed
+200% enhanced damage
+200% damage to undead
Adds 1-150 Lightning damage
+100 mana
Lightning resist +25%
Ethereal (Cannot be repaired)
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