![]() |
|
|
#1 |
|
Registered User
Join Date: Dec 2001
Posts: 1,532
|
with nothing very substantive to go on at the moment, my thoughts are that the 9500Pro seems to be the mid market sweet spot card here as it has 8 pipelines so higher fillrate for not much more money than the 4 pipeline 9500.
Last edited by Randell; 10-17-02 at 10:48 AM.. |
|
|
|
|
|
#2 |
|
Registered User
Join Date: Apr 2001
Location: Limbo
Posts: 2,473
|
Yeah I agree. The 8 pipelines won't help so much with hi-res/AA since thats totally bandwidth intensive, but the 4 additional TMU's should help out with anisotropic performance, and computational performance in games that use pixel shaders...
I'm curious to see how the 4 piped R300 performance against previous generation 128bit cards at the same clock speed. |
|
|
|
|
|
#3 |
|
Registered User
Join Date: Dec 2001
Posts: 1,532
|
wont 8 pipes help with accessing bandwidth effieciently if it has a cross bar controlller - or is that totally and only related to the memory bus bit width (ie. 128bits)??
|
|
|
|
|
|
#4 | |
|
Registered User
Join Date: Apr 2001
Location: Limbo
Posts: 2,473
|
Quote:
Nah the rendering pipelines and the 4 indipendant memory controlers aren't directly related. Of course the additional fillrate required by the 4 extra pipelines will sure keep the 128bit memory interface busy, but only to a point. |
|
|
|
|